Its super satisfying to make a double kill if two enemies position bad and you can kill the first one with your Q and it jumps on the second one with a Crit and finish him with around 20-30% HP.ġ) target area behind the first target is in a coneĢ) Once the opposing champion is in the cone of Double Up behind the first target and you take the shot, the opponent cannot escape from the shot (not with walking away from the area, flash, dash and so on.).ģ) Double Up has relatively low Mana cost and cooldown. nice for poke, autoattack reset and also a very good finisher. Great passive for last hitting and poking enemy champs.Īlso good synergie with your Q, reduce the HP of a minion with lovetap to few HP and then instantly press your Q on it to hit the enemy champ who is standing behind it. Otherwise take one of the items above, as replacement for boots, they all make kinda sense. If you dont wanna lose that much Movespeed, I would recommend Youmuu's Ghostblade, if you not already builded it. in S11/Preseason you get more bonus from your mythic item with another legendary, so its even more worth then last season.
heavy tank comps I recommend this item as 3rd item!Ĭ) when you fullbuild and have enough money when you sell your boots for another legendary-item, then do it. Or Bloodthirster as last item, it gives you even more damage and the shield, because sometimes the GA is kind of useless if you die in a bad situation in which the Guardian Angel is worth nothing.Ī) against comps with a lot of heal ( Yuumi, Soraka, Senna etc.) or selfheal (fed Kayn or Master Yi, I always would recommend you to buy Executioner's Calling and build it later on into Mortal Reminder.ī) against comps with lot of tanks/armor:Īlways think about a Last Whisper and build it later on into Lord Dominik's Regards vs. Last Item I usually take Guardian Angel, but always buy Stopwatch before, so you can use it, and then build your complete GA. one as fifth, the other as 6th item maybe. But also Bloodthirster or Guardian Angel are a good choice. I recommend most time Lord Dominik's Regards because of the nice extra damage vs armored targets and all his stats. Usually Berserker's Greaves but I also can recommend the defensive options Mercury's Treads and Plated Steelcaps, depends on enemy team. Galeforce is a very hard powerspike, so go for some plays if you are ahead and just finished this.Īfter this item you build The Collector what synergize super well with your E Make it Rain, because usually it makes zero damage in mid/lategame, but you can finish enemies with the Passive from this item. This is what you always need to be usefull. Usually go for Galeforce, The Collector and then Infinity Edge The decision between some small runes are not that easy these days. Look at all my Builds I put into the guide please. But that usually happens maximumly 1 time in 50 Games. Maybe I would take 2x adaptive force against more squishy enemies and 1x/1x against more tanky comps.Īrmor you should always take, only reason if you change to MR is when you play against a Casterlane with an APC like Syndra, Ziggs. 2x adaptive Force or 1x Attackspeed and 1x adaptive Force. sounds pretty strong or not? and on minute 20 you get around 15 bonus AD, what is worth around 550 gold.
SCALING!!! most games are around 25-30 minutes I would say and this rune gives you nearly 30 bonus AD at minute 30 that means a free B. On level 10 you get 10 bonus AD that is worth 350 gold. so if you above 70% HP you get some extra stats. if you have less then 70% HP you usually oneshot by everything.
What should I tell you man? only one that makes sense here and gives you nice sustain. Synergizes very well with your E- Make it Rain. you can collect "souls" pretty good with your E. Gives you a nice extra scaling and makes you super strong in lategame. But on the start of my guide I show you all possiblites. I always try to show you here my most favourite runepage atm.